
"Being a part of the 'Too Human' development has been quite an experience. From the mythical tales of 10 or 20 years of production to the passionate personalities and forum rants that have captivated us all –it has been one hell of a ride. It's different being deep within the ocean of the industry, knowing that only the top inch of water, so full of fervor, speculation and passionate personalities, is what the world will ever see. I hope the game does well simply because it was made by many good people who stood as a team, genuine in their intent to offer the world something fun they could be proud of."
--"Too Human" art director Carman Dix, answering my question about what it's been like to work on the recently released Xbox 360 action RPG.
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