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I didn't think "Lindsay Lohan" and "Puzzle Quest" could ever be used in the same sentence.
So when Legacy Interactive president Ariella Lehrer told us last month that their "Mean Girls" video game will play like "Puzzle Quest," I had to know more.
Producer Don Marshall went into detail about how the game will work, and it seems a little more complex than any other typical match-three game aimed at girls. So will it appeal to "Puzzle Quest" fans?
Marshall told me that "Mean Girls" will follow the basic plot of the 2004 Lindsay Lohan-starring, Tina Fey-written film by bringing the story elements via match-three gameplay that's similar to the strategic RPG skill elements of "Puzzle Quest." Players will take on the role of main character Cady Heron. At the start of the game, characters will choose a clique to join -- like nerds, rebels, slackers and jocks to name a few -- and depending on the clique, the player will get certain abilities to use against other characters when they get into conflicts. "
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Like "Puzzle Quest," when the icons are matched, they'll fuel up the different powers for the player's abilities. And instead of hit points, the player has popularity points. The goal is to sustain your own popularity while trying to damage your opponent's popularity. There will also be a map of the high school. The cafeteria will show the different cliques the player will face off against, as well as other areas -- the soccer field, the gymnasium, the theater -- where players will have their encounters and get various missions.
Characters from the movie will ask you to perform different tasks in order to advance in their clique, learning new skill sets as they progress through the game. To win, the player can dominate the school by having their clique in charge, or players can bring balance back to the high school by putting all the cliques in harmony with one other.
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Marshall said that the reason they went with a "Puzzle Quest"-style game was because he thought a match-three concept would be too simple for the movie's concept. "There's a lot of scheming, a lot of planning and a lot of tricks," he explained. "We definitely wanted something represent the struggle between people a bit more."
But will the game appeal to "Puzzle Quest" fans? "My goal is really to make the style of gameplay accessible to everyone who liked the movie," he said. "So because of that, hardcore gamers are probably going to be more comfortable with 'Puzzle Quest.' This game designed to be strategic, fun and move a little bit more quickly which I think appeals to people who are not as hardcore into games."
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