Why would Tomonobu Itagaki implement a YouTube-like capture-and-share video system in the upcoming Xbox 360 "Ninja Gaiden II"? I didn't know last week. So I asked him, backstage after the Microsoft keynote at GDC.His answer -- and a classic Itagaki moment of turning the tables on the interviewer -- are above.
An excerpt from the above clip:
Itagaki: Well, we had a lot of feedback that the first "Ninja Gaiden" was a little bit too difficult. And we're taking a lot of steps for the sequel to help alleviate that. But one thing that we thought is if we give people an example, a reference, say this is how you get past this certain encounter this is the moves you can use in order to play the game better, if you give some advice in the way of a video that would help increase their proficiency in the game."

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