What the LEGO people and I had last Saturday was a failure to communicate.
My notes about "LEGO Indiana Jones" and my recollection of my interview with two LucasArts people who showed me the game indicated that the Indy game would support four-player co-op. That's why I wrote that it did.
But on Wednesday I found out that the actual design plans for the game do not call for four-player co-op. That feature is not planned for the game.
A producer for the game has confirmed that. "'LEGO Indiana Jones: The Original Adventures' will feature the user friendly drop-in/drop-out two-player cooperative feature that players have come to know and love," the game's producer, Shawn Storc, said to me in an e-mail provided by LucasArts public relations. "However, we are not expanding this feature to a higher player count. I certainly do apologize for any confusion that has arisen; we must have been in a LEGO induced haze at the Collector’s Party."
How could things have gone so wrong?
I'm told that the game will allow up to four character on the screen, but apparently only a maximum of two players can ever control the game and the characters on screen at once.
Multiplayer readers, I take great pride in the accuracy of my work. I would not have reported it as fact if I didn't think I had it 100% solid, in this case from an official demonstration of the game. But, unfortunately, that was not the case.