
UPDATE: For those interested in comparing scores, I’ve started a new group called on the Desktop Tower Defense” leaderboards called “GOTY” I’ll post any new scores there.
“Desktop Tower Defense.” It’s free. It’s a web-browser game.
And I just named it as my Game of the Year, over the likes of “Super Mario Galaxy,” “BioShock,” and “Godzilla Unleashed: Double Smash.”
How can I convince you that I’m right?
I can get you to play it for free in your web browser.
I can mention that, according to the game’s stat page, 5706 sessions of the game were played in the hour that concluded as I wrote this post.
Or I can submit to you a conversation I had yesterday that testifies to this gaming’s allure. This conversation was between me and the man who has become my premiere “Desktop Tower Defense” leaderboard nemesis, the one and only Wedbush Morgan Securities video game stock analyst Michael Pachter.
Read on for the full exchange, but first, a sampling:
Mulitplayer: Now have you proselytized this game out to other people? Are you continuing to sow the seeds here?
Pachter: I haven’t yet because I want to get a score on there that no one will ever top. Before I invite somebody foolishly like you and N’Gai provoked me into beating your scores. I don’t want to do that until I’m certain I have a score that my friends can’t beat.
… I’m N’Gai’s worst nightmare. He’s ruing the day he invited me to that leaderboard.
The rest of this exchange, including what Pachter thinks companies like EA and Activision could learn from “Desktop Tower Defense,” is after the jump.
To your left is a “Desktop Tower Defense” leaderboard that Pachter and I both post to.
I called Pachter up yesterday, having watched him take over that scoreboard where he, my wife, N’Gai Croal and I submit our high scores. Pachter, as you can, has become a dominant force — for now. I wanted him to help me articulate why this game is tops for 2007.
Turns out, Pachter can talk some trash.
Multiplayer: So now that you’re at the top of the scoreboard you’re taking it easy now, huh?
Pachter: I asked N’Gai why he wasn’t up there and he said that he was so addicted to it that he had to stop.
Multiplayer: Well there’s that, and the fact that his scores are on there. They’re just kind of low.
Pachter: You know, you challenged me on the hard mode. I hadn’t even tried it yet. You said “hard is where we are.” And I get 600. And I’m like “F—, how did you get 3800? This is so hard.” And then after, like, a day I figured it out. This is so easy. Now I don’t even record them unless they’re over 6000.
Multiplayer: Yeah, right. Come on.
Pachter: I swear to god. Like last night I played three times. I was deeply into the 5000s and I didn’t even bother because I was like, “S—, if I don’t get 6000 it’s not even worth putting in.”
Multiplayer: That’s quite a bit of trash talking right there. [Pachter laughs]. I’ve only played two games since I discovered you posted some scores on the board. I did them yesterday, in the middle of work. I got 800, which is not bad for being a little rusty…
Pachter: Honestly, if you blink, if you do anything one second late you’re toast. You played this before I did. If you even hesitate you’re toast. Once you figure it out, it is just strategy. I don’t know how people score 8500, and I’m going to figure that out.
Multiplayer: You did see that I’m coming after you, right? I did post a 4000 score.
Pachter: It’ll take you like eight tries and you’ll figure it out. You can look at what I did. You can click on my score to see what my pattern was.
Multiplayer: Please don’t tell me that’s how you got your scores. You haven’t been looking at other people’s strategies, have you?
Pachter: When I did 600, I looked at your pattern for 3800 and I said, “Oh, I see. You kind of group them around where you’re putting your big boys up and you figure it out.” I didn’t look at anything else but you’re one score.
Multiplayer: And you’re not watching any YouTube videos?
Pachter: I can’t watch YouTube at work. We’re blocked.
Multiplayer: Can you tell me your experience with this game? N’Gai tells you while you’re filming Geoff Keighley’s show that this is…
Pachter: … “the best game of all time.”
Multiplayer: And your reaction?
Pachter: I said, “What is it that’s so great? He said, “Try it and you’ll understand” So he tells me to Google “Dekstop Tower Defense” and I do it. I play it for maybe an hour, and I’m getting blown away. So I e-mail him and I say “I can’t get better than 2800 and I see the high scores are 8000.” He says, “Oh, if you really want competition, post to [*censored group name*].” I go on there and there you guys are. I decided I had a new goal. And I kept trying and trying and trying.
Multiplayer: At that point did you print a picture of me out and put it on a wall and start throwing darts at it for motivation?
Pachter: God no, I don’t need that.
Multiplayer: I wasn’t your motivation?
Pachter: No, it’s actually your wife I was gunning for.
…
Multiplayer: Had you played a lot of downloadable games?
Pachter: My history is I’m an old real-time-strategy guy. That’s like all I need to play is real time strategy games on PC. For 20 years, that’s all I did. I love the challenge. I used to play “Heroes of Might and Magic.” Things where you can try to get more and more points. I like games like that. So, yeah, this is a very simple version of that. It’s fast and it’s fun. And what motivates you is seeing these scores. How does anybody get 8000 points?
Multiplayer: Can you tell me how this game has fit into your life or awkwardly fit into your life?
Pachter: My wife cannot believe I’m playing the game because it looks so dopey. She thinks I’m playing backgammon online. I’m like, “No honey,” this is really complicated. She’s like, “It’s hand-drawn.” She goes, “What are you paying for that?” I say “It’s free.” She asks, “What, are you playing with a bunch of five-year-olds?
What I like is you can hit the pause button. So I’ll play it at work for like three or four minutes. And then pause and then go back three hours later. I like that it’s accessible and there’s definitely strategy to it, and it’s fun. You figure out how to spend your resources and when to spend them.
Multiplayer: Has this gotten in the way of any other important aspect of your life?
Pachter: I’ve been playing it one game before I go to bed every week and my wife hates me for it. She says: “Go to bed.”
Mulitplayer: Now have you proselytized this game out to other people? Are you continuing to sow the seeds here?
Pachter: I haven’t yet because I want to get a score on there that no one will ever top. Before I invite somebody foolishly like you and N’Gai provoked me into beating your scores. I don’t want to do that until I’m certain I have a score that my friends can’t beat. .. I’m N’Gai’s worst nightmare. He’s ruing the day he invited me to that leaderboard.
Multiplayer: I don’t know. You might have goaded him out of retirement.
Pachter: I’ve goaded him.
Multiplayer: And how do you decide just what your name is on there? I see you’ve been trying a couple of different names: “Pach Attack,” “Mikey P.”
Pachter: Well, he calls me “Pach Attack.” So I was doing “Pach Attack” just to rub it into him. And then I realized he wasn’t the competition. So I just put “Mikey P.”
Multiplayer: Do you think the companies you track can learn something from this game?
Pachter: Yes I do. This is one of those simple pleasures. This is like, “How did ‘Guitar Hero’ become a phenomenon? Because the idea is so simple: air guitar. I think quick hits like that — quick and logical and requiring you to think on your feet and every game is slightly different, I think that’s a brilliant game model. And I think if you had a really, really high-end game designer thinking about how to make that a console game, they’d sell a ga-jillion.
–
For those about to play, Pachter recommends players heavily invest in frost towers. But he still can’t figure out how to beat a pair of flying bosses on Hard mode. I suggested he tried using the Boost towers. He said that sounded like a good idea and that he’d use that strategy to get a new stratospheric score. He told me I’d regret giving him advice.
Today, the scoreboard shows that it didn’t work.

December 5th, 2007 at 4:21 pm
I - I would agree with this! DTD did what the Game of the Year should do in that it (like Diner Dash or something) blew open a whole new genre for its platform, spawning hordes of inferior imitators while still remaining an excellent game. From tiny acorns, giant oaks grow. I’m curious to see if the dude who made it has another game as good in him.
December 5th, 2007 at 5:54 pm
[...] post by Stephen Totilo [...]
December 5th, 2007 at 5:58 pm
His wife must be missing the ‘pach attack’
December 5th, 2007 at 6:51 pm
I agree, DTD is brilliant. If you’re lacking scores and I hope I don’t come out like an obnoxious ?*$#~ but bouncing is the key. Once you’ve made a maze you can easily bounce creeps back and forth buy selling and buying at one end you can send them in and keep them inside your maze forever.
And where is the definition of casual gaming with this one? This one has turn into a hardcore gaming experience of this casual game.
December 5th, 2007 at 7:23 pm
Game of the Year or the Time Sink from Work of the Year…
This game is addicting, fun, and a deep gameplay. Wherelse can you funnel your enemies into a tunnel of death.
December 5th, 2007 at 7:26 pm
What a timesink away from work….
With fun and addicting gameplay, wherelse can you funnel your enemies into a tunnel chaos and havoc. A must for Internet Bookmarks
December 5th, 2007 at 8:08 pm
Tomas is right, you should learn to juggle if you haven’t already. It only makes the game better.
December 6th, 2007 at 11:48 am
This wound be a instant classic if ported to the DS, and would sell tons.
December 6th, 2007 at 3:02 pm
[...] Game Of The Year - ‘Desktop Tower Defense’ (Or, Why Michael …By Stephen TotiloAnd I think if you had a really, really high-end game designer thinking about how to make that a console game, they‘d sell a ga-jillion. –. For those about to play, Pachter recommends players heavily invest in frost towers. …MTV Multiplayer - http://multiplayerblog.mtv.com [...]
December 6th, 2007 at 8:00 pm
If you like DTD then you should head over to http://www.casualcollective.com/ where the kids who made DTD has made a Multiplayer DTD. Its their own site with several games.
Free to join, been an addict for almost a year now
/K
December 7th, 2007 at 1:11 pm
I enjoyed DTD until I found how to do the juggle thing, as Tomas Gudmundsson described above. Once I stumbled upon that I lost all interest since there was no longer any challenge to the game, just a matter of waiting till the little guys were dead. Before I knew that I was pretty much hooked.
December 10th, 2007 at 5:46 pm
I’m sort of rocking your leaderboard at the moment. Sorry about that.
December 10th, 2007 at 5:55 pm
Andy, You sure are. I need to get back in the dojo. But can you keep out in front of Mikey P?
December 10th, 2007 at 7:51 pm
[...] you can even find a nice tutorial on the web for how to make a great Tower Defense map for Warcraft III, which I imagine would make a [...]
December 19th, 2007 at 7:01 pm
I have finally breached the top 15. My life’s work is complete.
Most of the scores above mine are from jugglers, unfortunately. That tactic makes it hard to judge who is and isn’t doing better than you, since it dramatically alters the difficulty of the game and the sorts of tactics you use.
I’m glad I finally breached 8.5k (or close to it, I use the name ‘fugori’ on the leader board) but it was nerve-wracking, especially near the end.
December 27th, 2007 at 1:53 pm
[...] title, and Desktop Tower Defense, the addictive web game that recently won its own game of the year honor. It’s a great listen, even if they’re preaching to our [...]
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